About me
Anannya Garg
Ui Ux Design | Design Research | Graphic Design
I’m Anannya Garg—a designer who believes good design should feel as bold as neon green hair and as simple as a single tap. I love playing with vibrant colors, unexpected ideas, and creative ways to make tech feel more human. For me, design isn’t just about how things look—it’s about how they make people feel, connect, and move. I’m all about keeping it minimal, thoughtful, and always centered around the user.
Discover My Journey in Design
From observer to systems thinker, my journey into design has been driven by curiosity and a desire to solve real-world problems. I blend empathy, structure, and creativity to craft experiences that not only function—but resonate.
Social Media Director
RC Newbombees
2023 - 2025
Social Media Director
RC Newbombees
2023 - 2025
Creative head
Heart2Pawz
2023-2024
Creative head
Heart2Pawz
2023-2024
Design and research intern
BooksForAll
2024-2024
Design and research intern
BooksForAll
2024-2024
Intallation Designer
KalaGhoda Fest
2024-2024
Intallation Designer
KalaGhoda Fest
2024-2024
My education
NOIDA, Uttar Pradesh | Mumbai, Maharashtra
B.DES humanising tech
NMIMS SOD
2022-2026 | CGPA 3.17
B.DES humanising tech
NMIMS SOD
2022-2026 | CGPA 3.17
B.DES humanising tech
NMIMS SOD
2022-2026 | CGPA 3.17
CBSE 12th
SBS Noida
2020-2022 | 97.8
CBSE 12th
SBS Noida
2020-2022 | 97.8
CBSE 12th
SBS Noida
2020-2022 | 97.8
CBSE 10th
SBS Noida
2018 - 2020 | 90.6
CBSE 10th
SBS Noida
2018 - 2020 | 90.6
CBSE 10th
SBS Noida
2018 - 2020 | 90.6
My Tech Stack
These are the tools I work with—ranked by proficiency. From interface design and illustration to motion graphics and immersive prototyping, each software plays a unique role in shaping how I bring ideas to life. This stack reflects both my current strengths and the areas I’m actively exploring to push creative boundaries.

Figma
My primary space for designing intuitive interfaces and prototypes—where structure meets creativity.

Figma
My primary space for designing intuitive interfaces and prototypes—where structure meets creativity.

Illustrator
Go-to tool for creating clean vector graphics, icons, and branding elements with precision.

Illustrator
Go-to tool for creating clean vector graphics, icons, and branding elements with precision.

Procreate
Where I explore illustration, visual storytelling, and expressive sketching—merging art with design.

Procreate
Where I explore illustration, visual storytelling, and expressive sketching—merging art with design.

Photoshop
Used for detailed image editing, mockups, and compositing to bring visuals to life.

Photoshop
Used for detailed image editing, mockups, and compositing to bring visuals to life.

After Effects
For adding movement and micro-interactions—bringing static designs into motion.

After Effects
For adding movement and micro-interactions—bringing static designs into motion.

Fusion 360
A tool I use to prototype in 3D, model systems, and visualize spatial interactions with clarity.

Fusion 360
A tool I use to prototype in 3D, model systems, and visualize spatial interactions with clarity.









Design with Strategy and Creativity
My process blends strategy and creativity to address challenges, craft solutions, and deliver designs that effectively communicate your message.
01.
Research and discovery
Every project begins with deep discovery. I immerse myself in the problem space—studying the context, users, and systems involved. This includes secondary research, stakeholder mapping, surveys, and interviews to uncover user needs, frustrations, and gaps in the current experience.
01.
Research and discovery
Every project begins with deep discovery. I immerse myself in the problem space—studying the context, users, and systems involved. This includes secondary research, stakeholder mapping, surveys, and interviews to uncover user needs, frustrations, and gaps in the current experience.
01.
Research and discovery
Every project begins with deep discovery. I immerse myself in the problem space—studying the context, users, and systems involved. This includes secondary research, stakeholder mapping, surveys, and interviews to uncover user needs, frustrations, and gaps in the current experience.



02.
Analysis and synthesis
Once insights are gathered, I identify key patterns, define user personas, and map journeys to highlight pain points and opportunities. This phase turns raw data into actionable insights that guide the direction of the solution.
02.
Analysis and synthesis
Once insights are gathered, I identify key patterns, define user personas, and map journeys to highlight pain points and opportunities. This phase turns raw data into actionable insights that guide the direction of the solution.
02.
Analysis and synthesis
Once insights are gathered, I identify key patterns, define user personas, and map journeys to highlight pain points and opportunities. This phase turns raw data into actionable insights that guide the direction of the solution.



03.
Ideation and conceptualisation
With a clear understanding of the problem, I sketch out potential solutions, prioritize features, and create low to mid-fidelity prototypes. Through iterative refinement, I focus on aligning user needs with business goals while ensuring usability and clarity.
03.
Ideation and conceptualisation
With a clear understanding of the problem, I sketch out potential solutions, prioritize features, and create low to mid-fidelity prototypes. Through iterative refinement, I focus on aligning user needs with business goals while ensuring usability and clarity.
03.
Ideation and conceptualisation
With a clear understanding of the problem, I sketch out potential solutions, prioritize features, and create low to mid-fidelity prototypes. Through iterative refinement, I focus on aligning user needs with business goals while ensuring usability and clarity.
04.
USABILITY TESTING & feedback
Prototypes are tested with real users to gather feedback on functionality, experience, and effectiveness. I observe how users interact, identify friction points, and make informed design improvements to deliver intuitive, user-friendly solutions.
04.
USABILITY TESTING & feedback
Prototypes are tested with real users to gather feedback on functionality, experience, and effectiveness. I observe how users interact, identify friction points, and make informed design improvements to deliver intuitive, user-friendly solutions.
04.
USABILITY TESTING & feedback
Prototypes are tested with real users to gather feedback on functionality, experience, and effectiveness. I observe how users interact, identify friction points, and make informed design improvements to deliver intuitive, user-friendly solutions.
05.
Delivery and handoff
Once the design is refined and validated, I prepare detailed handoff files—ensuring all components, specs, and flows are developer-ready. I also offer documentation, style guides, and support for a smooth transition from design to implementation. Post-launch, I remain available for design QA and iterations based on real-world use.
05.
Delivery and handoff
Once the design is refined and validated, I prepare detailed handoff files—ensuring all components, specs, and flows are developer-ready. I also offer documentation, style guides, and support for a smooth transition from design to implementation. Post-launch, I remain available for design QA and iterations based on real-world use.
05.
Delivery and handoff
Once the design is refined and validated, I prepare detailed handoff files—ensuring all components, specs, and flows are developer-ready. I also offer documentation, style guides, and support for a smooth transition from design to implementation. Post-launch, I remain available for design QA and iterations based on real-world use.




Hi
Hi
Hi
Let's work together
Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.
New release
Preview
About me
Anannya Garg
Ui Ux Design | Design Research | Graphic Design
I’m Anannya Garg—a designer who believes good design should feel as bold as neon green hair and as simple as a single tap. I love playing with vibrant colors, unexpected ideas, and creative ways to make tech feel more human. For me, design isn’t just about how things look—it’s about how they make people feel, connect, and move. I’m all about keeping it minimal, thoughtful, and always centered around the user.
Discover My Journey in Design
From observer to systems thinker, my journey into design has been driven by curiosity and a desire to solve real-world problems. I blend empathy, structure, and creativity to craft experiences that not only function—but resonate.
Social Media Director
RC Newbombees
2023 - 2025
Social Media Director
RC Newbombees
2023 - 2025
Creative head
Heart2Pawz
2023-2024
Creative head
Heart2Pawz
2023-2024
Design and research intern
BooksForAll
2024-2024
Design and research intern
BooksForAll
2024-2024
Intallation Designer
KalaGhoda Fest
2024-2024
Intallation Designer
KalaGhoda Fest
2024-2024
My education
NOIDA, Uttar Pradesh | Mumbai, Maharashtra
B.DES humanising tech
NMIMS SOD
2022-2026 | CGPA 3.17
B.DES humanising tech
NMIMS SOD
2022-2026 | CGPA 3.17
B.DES humanising tech
NMIMS SOD
2022-2026 | CGPA 3.17
CBSE 12th
SBS Noida
2020-2022 | 97.8
CBSE 12th
SBS Noida
2020-2022 | 97.8
CBSE 12th
SBS Noida
2020-2022 | 97.8
CBSE 10th
SBS Noida
2018 - 2020 | 90.6
CBSE 10th
SBS Noida
2018 - 2020 | 90.6
CBSE 10th
SBS Noida
2018 - 2020 | 90.6
My Tech Stack
These are the tools I work with—ranked by proficiency. From interface design and illustration to motion graphics and immersive prototyping, each software plays a unique role in shaping how I bring ideas to life. This stack reflects both my current strengths and the areas I’m actively exploring to push creative boundaries.

Figma
My primary space for designing intuitive interfaces and prototypes—where structure meets creativity.

Figma
My primary space for designing intuitive interfaces and prototypes—where structure meets creativity.

Illustrator
Go-to tool for creating clean vector graphics, icons, and branding elements with precision.

Illustrator
Go-to tool for creating clean vector graphics, icons, and branding elements with precision.

Procreate
Where I explore illustration, visual storytelling, and expressive sketching—merging art with design.

Procreate
Where I explore illustration, visual storytelling, and expressive sketching—merging art with design.

Photoshop
Used for detailed image editing, mockups, and compositing to bring visuals to life.

Photoshop
Used for detailed image editing, mockups, and compositing to bring visuals to life.

After Effects
For adding movement and micro-interactions—bringing static designs into motion.

After Effects
For adding movement and micro-interactions—bringing static designs into motion.

Fusion 360
A tool I use to prototype in 3D, model systems, and visualize spatial interactions with clarity.

Fusion 360
A tool I use to prototype in 3D, model systems, and visualize spatial interactions with clarity.









Design with Strategy and Creativity
My process blends strategy and creativity to address challenges, craft solutions, and deliver designs that effectively communicate your message.
01.
Research and discovery
Every project begins with deep discovery. I immerse myself in the problem space—studying the context, users, and systems involved. This includes secondary research, stakeholder mapping, surveys, and interviews to uncover user needs, frustrations, and gaps in the current experience.
01.
Research and discovery
Every project begins with deep discovery. I immerse myself in the problem space—studying the context, users, and systems involved. This includes secondary research, stakeholder mapping, surveys, and interviews to uncover user needs, frustrations, and gaps in the current experience.
01.
Research and discovery
Every project begins with deep discovery. I immerse myself in the problem space—studying the context, users, and systems involved. This includes secondary research, stakeholder mapping, surveys, and interviews to uncover user needs, frustrations, and gaps in the current experience.



02.
Analysis and synthesis
Once insights are gathered, I identify key patterns, define user personas, and map journeys to highlight pain points and opportunities. This phase turns raw data into actionable insights that guide the direction of the solution.
02.
Analysis and synthesis
Once insights are gathered, I identify key patterns, define user personas, and map journeys to highlight pain points and opportunities. This phase turns raw data into actionable insights that guide the direction of the solution.
02.
Analysis and synthesis
Once insights are gathered, I identify key patterns, define user personas, and map journeys to highlight pain points and opportunities. This phase turns raw data into actionable insights that guide the direction of the solution.



03.
Ideation and conceptualisation
With a clear understanding of the problem, I sketch out potential solutions, prioritize features, and create low to mid-fidelity prototypes. Through iterative refinement, I focus on aligning user needs with business goals while ensuring usability and clarity.
03.
Ideation and conceptualisation
With a clear understanding of the problem, I sketch out potential solutions, prioritize features, and create low to mid-fidelity prototypes. Through iterative refinement, I focus on aligning user needs with business goals while ensuring usability and clarity.
03.
Ideation and conceptualisation
With a clear understanding of the problem, I sketch out potential solutions, prioritize features, and create low to mid-fidelity prototypes. Through iterative refinement, I focus on aligning user needs with business goals while ensuring usability and clarity.
04.
USABILITY TESTING & feedback
Prototypes are tested with real users to gather feedback on functionality, experience, and effectiveness. I observe how users interact, identify friction points, and make informed design improvements to deliver intuitive, user-friendly solutions.
04.
USABILITY TESTING & feedback
Prototypes are tested with real users to gather feedback on functionality, experience, and effectiveness. I observe how users interact, identify friction points, and make informed design improvements to deliver intuitive, user-friendly solutions.
04.
USABILITY TESTING & feedback
Prototypes are tested with real users to gather feedback on functionality, experience, and effectiveness. I observe how users interact, identify friction points, and make informed design improvements to deliver intuitive, user-friendly solutions.
05.
Delivery and handoff
Once the design is refined and validated, I prepare detailed handoff files—ensuring all components, specs, and flows are developer-ready. I also offer documentation, style guides, and support for a smooth transition from design to implementation. Post-launch, I remain available for design QA and iterations based on real-world use.
05.
Delivery and handoff
Once the design is refined and validated, I prepare detailed handoff files—ensuring all components, specs, and flows are developer-ready. I also offer documentation, style guides, and support for a smooth transition from design to implementation. Post-launch, I remain available for design QA and iterations based on real-world use.
05.
Delivery and handoff
Once the design is refined and validated, I prepare detailed handoff files—ensuring all components, specs, and flows are developer-ready. I also offer documentation, style guides, and support for a smooth transition from design to implementation. Post-launch, I remain available for design QA and iterations based on real-world use.




Hi
Hi
Hi
Let's work together
Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.
New release
Preview
About me
Anannya Garg
Ui Ux Design | Design Research | Graphic Design
I’m Anannya Garg—a designer who believes good design should feel as bold as neon green hair and as simple as a single tap. I love playing with vibrant colors, unexpected ideas, and creative ways to make tech feel more human. For me, design isn’t just about how things look—it’s about how they make people feel, connect, and move. I’m all about keeping it minimal, thoughtful, and always centered around the user.
Discover My Journey in Design
From observer to systems thinker, my journey into design has been driven by curiosity and a desire to solve real-world problems. I blend empathy, structure, and creativity to craft experiences that not only function—but resonate.
Social Media Director
RC Newbombees
2023 - 2025
Social Media Director
RC Newbombees
2023 - 2025
Creative head
Heart2Pawz
2023-2024
Creative head
Heart2Pawz
2023-2024
Design and research intern
BooksForAll
2024-2024
Design and research intern
BooksForAll
2024-2024
Intallation Designer
KalaGhoda Fest
2024-2024
Intallation Designer
KalaGhoda Fest
2024-2024
My education
NOIDA, Uttar Pradesh | Mumbai, Maharashtra
B.DES humanising tech
NMIMS SOD
2022-2026 | CGPA 3.17
B.DES humanising tech
NMIMS SOD
2022-2026 | CGPA 3.17
B.DES humanising tech
NMIMS SOD
2022-2026 | CGPA 3.17
CBSE 12th
SBS Noida
2020-2022 | 97.8
CBSE 12th
SBS Noida
2020-2022 | 97.8
CBSE 12th
SBS Noida
2020-2022 | 97.8
CBSE 10th
SBS Noida
2018 - 2020 | 90.6
CBSE 10th
SBS Noida
2018 - 2020 | 90.6
CBSE 10th
SBS Noida
2018 - 2020 | 90.6
My Tech Stack
These are the tools I work with—ranked by proficiency. From interface design and illustration to motion graphics and immersive prototyping, each software plays a unique role in shaping how I bring ideas to life. This stack reflects both my current strengths and the areas I’m actively exploring to push creative boundaries.

Figma
My primary space for designing intuitive interfaces and prototypes—where structure meets creativity.

Figma
My primary space for designing intuitive interfaces and prototypes—where structure meets creativity.

Illustrator
Go-to tool for creating clean vector graphics, icons, and branding elements with precision.

Illustrator
Go-to tool for creating clean vector graphics, icons, and branding elements with precision.

Procreate
Where I explore illustration, visual storytelling, and expressive sketching—merging art with design.

Procreate
Where I explore illustration, visual storytelling, and expressive sketching—merging art with design.

Photoshop
Used for detailed image editing, mockups, and compositing to bring visuals to life.

Photoshop
Used for detailed image editing, mockups, and compositing to bring visuals to life.

After Effects
For adding movement and micro-interactions—bringing static designs into motion.

After Effects
For adding movement and micro-interactions—bringing static designs into motion.

Fusion 360
A tool I use to prototype in 3D, model systems, and visualize spatial interactions with clarity.

Fusion 360
A tool I use to prototype in 3D, model systems, and visualize spatial interactions with clarity.









Design with Strategy and Creativity
My process blends strategy and creativity to address challenges, craft solutions, and deliver designs that effectively communicate your message.
01.
Research and discovery
Every project begins with deep discovery. I immerse myself in the problem space—studying the context, users, and systems involved. This includes secondary research, stakeholder mapping, surveys, and interviews to uncover user needs, frustrations, and gaps in the current experience.
01.
Research and discovery
Every project begins with deep discovery. I immerse myself in the problem space—studying the context, users, and systems involved. This includes secondary research, stakeholder mapping, surveys, and interviews to uncover user needs, frustrations, and gaps in the current experience.
01.
Research and discovery
Every project begins with deep discovery. I immerse myself in the problem space—studying the context, users, and systems involved. This includes secondary research, stakeholder mapping, surveys, and interviews to uncover user needs, frustrations, and gaps in the current experience.



02.
Analysis and synthesis
Once insights are gathered, I identify key patterns, define user personas, and map journeys to highlight pain points and opportunities. This phase turns raw data into actionable insights that guide the direction of the solution.
02.
Analysis and synthesis
Once insights are gathered, I identify key patterns, define user personas, and map journeys to highlight pain points and opportunities. This phase turns raw data into actionable insights that guide the direction of the solution.
02.
Analysis and synthesis
Once insights are gathered, I identify key patterns, define user personas, and map journeys to highlight pain points and opportunities. This phase turns raw data into actionable insights that guide the direction of the solution.



03.
Ideation and conceptualisation
With a clear understanding of the problem, I sketch out potential solutions, prioritize features, and create low to mid-fidelity prototypes. Through iterative refinement, I focus on aligning user needs with business goals while ensuring usability and clarity.
03.
Ideation and conceptualisation
With a clear understanding of the problem, I sketch out potential solutions, prioritize features, and create low to mid-fidelity prototypes. Through iterative refinement, I focus on aligning user needs with business goals while ensuring usability and clarity.
03.
Ideation and conceptualisation
With a clear understanding of the problem, I sketch out potential solutions, prioritize features, and create low to mid-fidelity prototypes. Through iterative refinement, I focus on aligning user needs with business goals while ensuring usability and clarity.
04.
USABILITY TESTING & feedback
Prototypes are tested with real users to gather feedback on functionality, experience, and effectiveness. I observe how users interact, identify friction points, and make informed design improvements to deliver intuitive, user-friendly solutions.
04.
USABILITY TESTING & feedback
Prototypes are tested with real users to gather feedback on functionality, experience, and effectiveness. I observe how users interact, identify friction points, and make informed design improvements to deliver intuitive, user-friendly solutions.
04.
USABILITY TESTING & feedback
Prototypes are tested with real users to gather feedback on functionality, experience, and effectiveness. I observe how users interact, identify friction points, and make informed design improvements to deliver intuitive, user-friendly solutions.
05.
Delivery and handoff
Once the design is refined and validated, I prepare detailed handoff files—ensuring all components, specs, and flows are developer-ready. I also offer documentation, style guides, and support for a smooth transition from design to implementation. Post-launch, I remain available for design QA and iterations based on real-world use.
05.
Delivery and handoff
Once the design is refined and validated, I prepare detailed handoff files—ensuring all components, specs, and flows are developer-ready. I also offer documentation, style guides, and support for a smooth transition from design to implementation. Post-launch, I remain available for design QA and iterations based on real-world use.
05.
Delivery and handoff
Once the design is refined and validated, I prepare detailed handoff files—ensuring all components, specs, and flows are developer-ready. I also offer documentation, style guides, and support for a smooth transition from design to implementation. Post-launch, I remain available for design QA and iterations based on real-world use.




Hi
Hi
Hi
Let's work together
Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.
New release
Preview